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1. Imperial Weapons and Shield Added (2nd Legendary)
- Imperial Weapons and Shield added for level 1600 characters with the 5th quest completed or higher.
2. Imperial Moru
The Imperial Moru can be obtained from the NPC James "Ruud Shop" on the Elveland map (32, 239) for 160,000 Ruuds.
3. Items needed to create an Imperial Weapon (2nd Legendary)
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Combination to create a Temple Guard Weapon (2nd Legendary)
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Item Needed
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Item Needed
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Jewels Needed
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Zen
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Success Rate
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Result
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Temple Guard Weapon (1st Legendary) +15 Stage 5
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Imperial Moru
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30 Jewels of Bless, 30 Jewels of Soul, 1 Jewel of Chaos, 1 Jewel of Creation
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500,000,000
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100%
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Imperial Weapon +0 Stage 1 (Luck/Stats Remain)
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4. Items needed to create an Imperial Shield (2nd Legendary)
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Combination to create a Temple Guard Shield (2nd Legendary)
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Item Needed
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Item Needed
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Jewels Needed
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Zen
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Success Rate
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Result
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Temple Guard Shield (1st Legendary) +15 Stage 5
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Imperial Moru
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30 Jewels of Bless, 30 Jewels of Soul, 1 Jewel of Chaos, 1 Jewel of Creation
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500,000,000
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100%
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Imperial Shield +0 Stage 1 (Luck/Stats Remain)
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- A Weapon or Shield Temple Guard (1st Legendary) +15+16 is required to create an Imperial item (2nd Legendary).
- An Imperial Weapon or Shield of the same type as the main material will be created.
5. Configuring Options When Creating an Imperial Weapon or Shield (2nd Legendary)
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Options
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Combination Result
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Stat Options
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Maintains the Stat options of the item used.
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Fixed & Random Options
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The options of the weapon or shield used by the combination item are maintained.
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Luck Options
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The Luck option remains; the option settings will change.
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Bonus Option
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Bonus options are generated based on probability.
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Additional Option
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Additional options will be removed.
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Jewel of Harmony Option
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Jewel of Harmony options will be removed.
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1) Changes to Imperial (2nd Legendary)
Stats were added to the Weapon and Shield.
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Division
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Combination Result
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Imperial Weapon
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The option to increase Stats by +7 or +15 is created for Imperial Weapons.
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Imperial Shield
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2) Removal of the Jewel of Life
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Set
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Combination Result
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Imperial (2nd Legendary)
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Jewel of Life options (Additional Options) cannot be added to Imperial Weapon and Shield (2nd Legendary).
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3) Change to Luck Options
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Changes to the Luck Option
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Before the change
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Jewel of Soul Success Chance +25% Critical Damage Chance +5%
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After the change
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Jewel of Soul Success Chance +10% Critical Damage Chance +5%
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6. Additions and Changes to Imperial Item Options (2nd Legendary)
1) New Options and Changes to Imperial Items
(1) Attack Success Rate
- The Attack Success Rate option has been added as a basic option on Imperial Weapons (2nd Legendary).
- The Attack Success Rate option value increases as the item level increases.
7. Bonus Option for Imperial Weapons
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Imperial Weapon: Additional Option Settings
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Increase All Stats, Increases Nuke, Bolt, and AoE Attack Power
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The option value consists of 3 stages, and each additional Attack Power has a different option value.
8. Strengthening Imperial Weapons and Shields (2nd Legendary)
1) Imperial Weapons and Shield Upgrade Configuration (2nd Legendary)
- New option configurations for the Imperial Weapons and Shield
- The "Upgrade Level" and "Upgrade Option" have been created for Imperial Weapons and Shields, and the settings for upgrade conditions in Success and Failure have been added and changed.
Upgrade Options
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Enhancement Options
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Stage
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Stages 1 through 5 have been applied for each upgrade level of the item.
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Upgrade Option Effect
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Depending on the equipment, optional effects are applied at each stage (Example: Imperial Sword - Increased Attack Power / Imperial Staff - Increased Wizardry Damage).
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Upgrade Level
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Upgrade Level
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Level
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Each item has a level from +0 to +15.
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Upgrade Level Effect
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Base stats increase according to the item. The upgrade levels are the same as the existing settings.
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2) Upgrade Settings for Imperial Weapons and Shields
- Through the Chaos Goblin NPC located in the Ferris wheel (Enhanced/Craft Equipment) > (Enhanced Equipment or Elite Equipment Enhancement), you can upgrade Imperial Weapons or Shields
- Depending on the level of the Imperial Weapon or Shield registered as the primary material, the secondary materials required for the upgrade will increase.
Imperial Weapon or Shield Upgrade Settings
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Upgrade Level
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Item Registered for Upgrade
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If the registered primary item is at level +14 or lower and the upgrade option is at stage 5, the item's level will be upgraded.
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On Success
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The item's level increases by 1 and the upgrade option becomes stage 1.
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On Failure
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The item's level remains the same and the upgrade option becomes stage 1.
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Upgrade Options
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Item Registered for Upgrade
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If the registered primary item is at stage 1 to 4, the upgrade option's stage will be upgraded.
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On Success
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Upgrade option increases by 1 level.
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On Failure
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Upgrade option decreases by 1 level. (It will not go below level 1)
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Upgrade Description
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Item Level
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Upgrade Options
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Imperial Item
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Level +0
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Stage 1
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Imperial Item +0 (Stage 1)
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Reinforcement Option (Upon success) The reinforcement option increases by 1 level. (If it fails) The reinforcement option decreases by 1 level.
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Stage 2
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Imperial Item +0 (Stage 2)
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Stage 3
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Imperial Item +0 (Stage 3)
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Stage 4
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Imperial Item +0 (Stage 4)
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Stage 5
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Imperial Item +0 (Stage 5)
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Level +1
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Stage 1
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Imperial Item +1 (Stage 1)
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Upgrade Level (Upon success) The upgrade level increases by 1 level and becomes Stage 1. (In case of failure) The upgrade level remains the same and the upgrade option becomes Stage 1.
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Stage 2
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Imperial Item +1 (Stage 2)
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Stage 3
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Imperial Item +1 (Stage 3)
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Stage 4
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Imperial Item +1 (Stage 4)
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Stage 5
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Imperial Item +1 (Stage 5)
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Level +2
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Stage 1
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Imperial Item +2 (Stage 1)
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Stage 2
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Imperial Item +2 (Stage 2)
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Stage 3
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Imperial Item +2 (Stage 3)
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Stage 4
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Imperial Item +2 (Stage 4)
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Stage 5
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Imperial Item +2 (Stage 5)
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Level +3
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Stage 1
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Imperial Item +3 (Stage 1)
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Stage 2
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Imperial Item +3 (Stage 2)
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Stage 3
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Imperial Item +3 (Stage 3)
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Stage 4
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Imperial Item +3 (Stage 4)
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Stage 5
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Imperial Item +3 (Stage 5)
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~
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~
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~
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Level +15
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Stage 5
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Imperial Item +15 (Stage 5)
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3) Upgrade Materials and Success Probability
- Through the Chaos Goblin NPC located in Noria (Enhanced/Craft Equipment) > (Enhanced Equipment or Elite Equipment Enhancement) you can upgrade the Imperial Weapon or Shield
Upgrade Level - use Jewels and Imperial Upgrade Stone as secondary materials for the combination
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Imperial Upgrade Stone
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Drop: Temple of Aquila
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Main Item - Upgrade Level
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Secondary Materials
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Zen
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Success Rate
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Result
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Imperial Weapon or Shield (Level 0 Stage 1 ~ Level 15 Stage 4)
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Imperial Upgrade Stone (x12) Jewel of Bless (x1) Jewel of Soul (x1) Jewel of Life (x2)
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10,000,000
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50%
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If Successful: The item's level increases by 1, and the upgrade option is set to Stage 1.
If Failed: The item's level remains the same, and the upgrade option is set to Stage 1.
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Main Item - Upgrade Options
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Secondary Materials
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Zen
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Success Rate
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Result
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Weapon or Shield (Stage 1-4)
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Imperial Upgrade Stone (x12)
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10,000,000
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50%
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If Successful: The upgrade option increases by 1 Stage
If Failed: The upgrade option decreases by 1 Stage.
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Elite Upgrade Level - Use Shining Imperial Upgrade Stone as secondary materials for the combination
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Shining Imperial Upgrade Stone
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Item Shop Sale
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Main Item - Upgrade Level
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Secondary Materials
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Zen
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Success Rate
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Result
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Imperial Weapon or Shield (Level 0 Stage 1 ~ Level 15 Stage 4)
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Shining Imperial Upgrade Stone (x12)
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10,000,000
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60%
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If Successful: The item's level increases by 1, and the upgrade option is set to Stage 1.
If Failed: The item's level remains the same, and the upgrade option is set to Stage 1.
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Main Item - Upgrade Options
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Secondary Materials
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Zen
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Success Rate
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Result
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Weapon or Shield (Stage 1-4)
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Shining Imperial Upgrade Stone (x12)
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10,000,000
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60%
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If Successful: The upgrade option increases by 1 Stage
If Failed: The upgrade option decreases by 1 Stage.
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Common Configurations
- All levels of Weapon or Shield use the same probabilities and material combination when upgrading all Stages of the Upgrade option
4) Imperial Weapon Upgrade: You can use auxiliary materials for upgrades.
Common Configurations
You can use the Talisman of Luck item.
* The Imperial Item is a non-disappearing item and does not use the "Talisman of Chaos Assembly".
9. Imperial Weapon and Shield Information
1) Imperial Weapon
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Excellent Option
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(1 Fixed Option) Increase Excellent Damage Chance by 10% (Random Options: 1 ~ 2) Increase Attack (Wizardry) Speed by 7. Obtains (Life/8) When monster is killed. Obtains (Mana/8) When monster is killed. ATK Damage (Wizardry) increases by 3.6 every 20 levels. Increases Attack Power (Wizardry) by 102.
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Dragon Knight
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Imperial Sword
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Excellent Stats
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Usage Level
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1600
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Damage
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997 ~ 1012
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Requires Strength
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1006
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Requires Agility
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327
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Attack Success Rate
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313
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Combat Power
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174%
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Attack Speed
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40
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Skill
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Cyclone
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Imperial Sword of Faith
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Excellent Stats
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Usage Level
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1600
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Damage
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997 ~ 1012
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Requires Strength
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52
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Requires Energy
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936
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Requires Agility
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327
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Attack Success Rate
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313
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Combat Power
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174%
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Attack Speed
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40
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Skill
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Cyclone
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Soul Wizard
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Imperial Staff
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Excellent Stats
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Usage Level
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1600
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Damage
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390 ~ 398
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Requires Strength
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308
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Requires Agility
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106
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Attack Success Rate
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363
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Attack Speed
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30
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Rise
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311%
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Noble Elves
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Imperial Bow
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Excellent Stats
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Usage Level
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1600
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Damage
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1483 ~ 1526
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Requires Strength
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206
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Requires Agility
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1204
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Attack Success Rate
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313
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Attack Speed
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55
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Skill
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Triple Shot
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Imperial Quiver
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Excellent Stats
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Usage Level
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1600
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Damage
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895 ~ 914
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Requires Strength
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199
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Requires Agility
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1190
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Attack Success Rate
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313
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Attack Speed
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60
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Skill
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-
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Magic Knight
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Imperial Magic Staff
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Excellent Stats
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Usage Level
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1600
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Damage
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390 ~ 398
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Requires Strength
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308
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Requires Agility
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106
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Attack Success Rate
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363
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Attack Speed
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30
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Rise
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311%
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Imperial Magic Sword (One-Handed)
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Excellent Stats
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Usage Level
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1600
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Damage
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997 ~ 1007
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Requires Strength
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743
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Requires Agility
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458
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Requires Energy
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164
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Attack Success Rate
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313
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Combat Power
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174%
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Attack Speed
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45
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Rise
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161%
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Skill
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Power Slash
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Imperial Magic Sword (Two-Handed)
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Excellent Stats
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Usage Level
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1600
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Damage
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1341 ~ 1391
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Requires Strength
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743
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Requires Agility
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458
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Requires Energy
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164
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Attack Success Rate
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413
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Combat Power
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230%
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Attack Speed
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45
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Rise
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161%
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Skill
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Power Slash
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Empire Road
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Imperial Scepter
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Excellent Stats
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Usage Level
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1600
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Damage
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1118 ~ 1142
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Requires Strength
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710
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Requires Agility
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166
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Attack Success Rate
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413
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Combat Power
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232%
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Attack Speed
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40
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Rise
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135%
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Skill
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Force Wave
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Dimension Summoner
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Imperial Stick
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Excellent Stats
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Usage Level
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1600
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Damage
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368 ~ 394
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Requires Strength
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278
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Requires Agility
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112
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Attack Success Rate
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313
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Attack Speed
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30
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Rise
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290%
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Imperial Book
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Excellent Stats
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Usage Level
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1600
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Damage
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-
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Requires Strength
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206
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Requires Energy
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760
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Attack Speed
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50
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Rise
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281%
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Fist Blazer
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Imperial Glove
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Excellent Stats
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Usage Level
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1600
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Damage
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903 ~ 923
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Requires Strength
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595
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Requires Agility
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199
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Attack Success Rate
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313
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Attack Speed
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35
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Skill
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Phoenix Shot
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Shining Lancer
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Imperial Lance
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Excellent Stats
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Usage Level
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1600
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Damage
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731 ~ 758
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Requires Strength
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448
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Requires Agility
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320
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Attack Success Rate
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413
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Combat Power
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226%
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Attack Speed
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40
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Skill
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Lunge
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Rune Wizard
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Imperial Mace
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Excellent Stats
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Usage Level
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1600
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Damage
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389 ~ 407
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Requires Strength
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294
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Requires Agility
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113
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Requires Energy
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1108
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Attack Success Rate
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413
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Attack Speed
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50
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Rise
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318%
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Slayer
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Imperial Short Sword
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Excellent Stats
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Usage Level
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1600
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Damage
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964 ~ 1055
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Requires Strength
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341
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Requires Agility
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1081
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Attack Success Rate
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313
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Combat Power
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173%
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Attack Speed
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45
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Skill
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Cyclone
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Gun Crusher
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Imperial Magic Gun
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Excellent Stats
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Usage Level
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1600
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Damage
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509 ~ 523
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Requires Strength
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379
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Requires Agility
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322
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Requires Energy
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852
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Attack Success Rate
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313
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Attack Speed
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50
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Rise
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272%
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Kundun Mephis
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Imperial White Wizard Staff
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Excellent Stats
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Usage Level
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1600
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Damage
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390 ~ 398
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Requires Strength
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308
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Requires Agility
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106
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Attack Success Rate
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363
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Attack Speed
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30
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Rise
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311%
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Imperial Book
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Excellent Stats
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Usage Level
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1600
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Damage
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390 ~ 398
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Requires Strength
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308
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Requires Agility
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106
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Attack Success Rate
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363
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Attack Speed
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30
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Rise
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311%
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Lemuria
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Imperial Orb
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Excellent Stats
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Usage Level
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1600
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Damage
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380 ~ 394
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Requires Strength
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171
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Requires Agility
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87
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Requires Energy
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474
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Attack Success Rate
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313
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Attack Speed
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30
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Rise
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313%
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Illusion Knight
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Imperial Blade
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Excellent Stats
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Usage Level
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1600
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Damage
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997 ~ 1029
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Requires Strength or Energy
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1102
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Requires Agility
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362
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Attack Success Rate
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413
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Attack Speed
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45
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Skill
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Cyclone
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Alchemist
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Imperial Alchemist Staff
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Excellent Stats
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Usage Level
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1600
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Damage
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408 ~ 422
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Requires Strength
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105
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Requires Agility
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50
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Requires Energy
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462
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Attack Success Rate
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363
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Attack Speed
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35
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Rise
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313%
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Imperial Alchemist Elixir
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Excellent Stats
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Usage Level
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1600
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Damage
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406 ~ 420
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Requires Agility
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120
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Requires Energy
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354
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Attack Success Rate
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293
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Attack Speed
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30
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Rise
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200%
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Shield's
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Excellent Option
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(1 Fixed Option) Defense Base Increases by 3.6 every 20 Levels Elemental Defense Enhancement 57% (Elf Only) (Random Options: 1 ~ 2) Reflect +5% Defense Success Rate Increase +10% Increase Maximum Life + ? Increase Maximum Mana + ? Damage Reduction + ? Obsidian Effect Increase +? (Grow Lancer Only)
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Dragon Knight
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Imperial Shield Dragon Knight
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Excellent Stats
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Usage Level
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1600
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Defense
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155
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Defense Rate
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263
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Requires Strength
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245 or 950
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Requires Agility
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189
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Requires Energy
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945
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Excellent Options
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Defense Base Increases by 3.6 every 20 Levels Reflect +5% Defense Success Rate Increase +10% Increase Maximum Life + 396 Increase Maximum Mana + 396 Damage Reduction + 108
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Noble Elves
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Imperial Shield Elf
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Excellent Stats
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Usage Level
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1600
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Defense
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180
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Elemental Defense
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159
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Defense Rate
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261
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Requires Strength
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94
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Requires Energy
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926
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Excellent Options
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Elemental Defense Enhancement: 57% Reflect, +5% Defense Success Rate Increase, +10% Increase Maximum Life + 396, Increase Maximum Mana + 396, Damage Reduction + 108
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Empire Road
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Imperial Shield Lord
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Excellent Stats
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Usage Level
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1600
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Defense
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188
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Defense Rate
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267
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Adds Divine Horse Defense
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7.20%
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Adds Divine Horse Elemental Defense
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5.10%
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Requires Strength
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687
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Requires Agility
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157
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Excellent Options
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Defense Base Increases by 3.6 every 20 Levels Reflect +5% Defense Success Rate Increase +10% Increase Maximum Life + 396 Increase Maximum Mana + 396 Damage Reduction + 108
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Shining Lancer
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Imperial Shield Lancer
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Excellent Stats
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Usage Level
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1600
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Defense
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151
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Defense Rate
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198
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Requires Strength
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435
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Requires Agility
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308
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Excellent Options
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Defense Base Increases by 3.6 every 20 Levels, Reflect, +5% Defense Success Rate Increase, +10% Increase Maximum Life + 396, Increase Maximum Mana + 396, Obsidian Effect Increase + 345
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Rune Wizard
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Imperial Shield Rune Wizard
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Excellent Stats
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Usage Level
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1600
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Defense
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180
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Defense Rate
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261
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Requires Strength
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147
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Requires Agility
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71
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Excellent Options
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Defense Base Increases by 3.6 every 20 Levels Reflect +5% Defense Success Rate Increase +10% Increase Maximum Life + 396 Increase Maximum Mana + 396 Damage Reduction + 108
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